What happens if you help hardin




















There will eventually be a wooden door labeled Oxygen Recycling ; enter this door. The 6 HEPA 20 cartridge filters can be located in a locker here. Finally, go back into the cave and retrace the Courier's steps to go back to the first level "Entrance Hall," and proceed to the vault exit.

Alternatively, take the elevator down to Pest Control, turn left up to the stairs to a door to Food Production. The Courier will find themself in some caves. Go up the slope taking the first right, following this until the door to Oxygen Recycling. Upon entering the vault via the control panel next to the door labeled "Vault 3 recreation center," in the South Vegas ruins, the Courier will encounter a Fiend who asks their business inside the vault:.

One will find the differential pressure controller in a locker underwater in the flooded section of the lower level. Therefore, having the rebreather from the Boomers quest Volare! Upon entering the Vault, proceed forward and past the door next to the terminal. Turn east in the next room, and then right and down the stairs. Walk past the closed doors and head down another set of stairs. Once at the bottom, head straight north and down some more stairs to reach the door to the living quarters section.

Continue down two flights of stairs until reaching the central room with the giant rats and mantises. Take the western door with the "Admin" sign above it. Follow the hallway to the end and turn right at the sign reading "overseer's office.

Follow down the stairs and the hallway. Immediately before the overseer's office, take a right turn into a long hallway. Upon reaching the "utility sign", turn right and straigh ahead until reached the stairs leading underwater. Submerge and turn left, then enter the first room on the right side. The wanted item can be found in the locker to the right side. Once all three items have been obtained, return to Hidden Valley and tell Lorenzo.

He will tell the Courier to return to Elder McNamara. They will receive XP and a Brotherhood safehouse key in return. Upon re-entering the Hidden Valley bunker the Courier will have access to a special footlocker by the entrance that re-stocks energy weapon ammunition every time one re-enters the room A Brotherhood scribe will speak to the Courier and tell them, causing a box to appear there.

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Citation project Speculation removal Suggested merge and splits Template headquarters Template overview. Explore Wikis Community Central. Register Don't have an account? Still in the Dark. View source. History Talk My policy towards trespassers has not been PC Playstation 3 Xbox There is a game-breaking bug where, after talking to Elder McNamara to complete the quest, your HUD disappears and you are unable to do anything but go switch third-person or first-person, sneaking and turn around.

PC PC users can use the console command enableplayercontrols. PC Playstation 3 Xbox Sometimes Ranger Dobson will spawn away from the bunker, in the middle of the desert to the North, the marker will still have lead to his position though, so this has no effect on the quest. The effect will be that Hardin will say he'll be busy a few days taking down the elder , and the Elder will say he must prepare his defense. Neither will ever change from this state, no matter how long you wait.

Or if you didn't enter with Veronica's help: resetquest d79d , setstage d79d 2 , setstage d79d 10 , setstage d79d 15 , setstage d79d 20 Then either immediately give the tapes to Hardin and tell him about the second part of the chain, at which point the quest should complete, or never give him the tapes and finish the Elder McNamara's quest line. PC Siding with Hardin and repairing the filtration system will break the quest, since they will both only tell the player to come back later for the rest of the game.

If you look at your local map, it will show the followers in the top right corner, but you can't get to them. To fix this, simply go into Vault 22 and take the elevator to level 2 or 3 and they should appear in front of you.

Make sure to tell them to follow you because they are in waiting mode. Also, Veronica will randomly stop following you, appearing only when you are in combat, and randomly talk to you.

Afterward she will stay wherever she last spoke to you until you are in combat again. From there on he will repeat the second line again when it shows up in the subtitles, then finish the rest of the conversation completely normal. Exit the console and he will proceed to his chair in the command room.

If you exit the console after entering kill but before entering resurrect Elder McNamara will die and you will fail the quest. PC Xbox Sometimes the quest will become impossible to complete due to a glitch that causes all brotherhood NPCs to become hostile to you. Most likely due to closing the initial bunker door the brotherhood opens for you when first meeting them. The action for closing the bunker door is highlighted in red, denoting that it is an immoral action.

I'd usually take hardin because you don't have to do that quest where you kill the muties on black mountain, all you have to do is get the holotapes from brotherhood patrols.

Danny View Profile View Posts. Originally posted by Pz. VIII "Maus" :. Originally posted by Vassago Rain :. Valden21 View Profile View Posts. McNamara is is more cautious and more reasonable, and he's also more likely to adopt a "live and let live" attitude towards the other factions. Hardin's an absolute militant with delusions of grandeur about his leadership abilities and about the BoS's ability to survive another war against the NCR.

Clintdeadslayer View Profile View Posts. If you are NCR allied, it kinda does matter. If Harden is Elder, your only option is to destroy the BoS. They would be nice to have at your side at the final battle.

Anaverageguy41 View Profile View Posts. Sabot View Profile View Posts. I can't get the quest to start, I've talked to Hardin about replacing mcnamara but it wont start anything nor will anyone in the bunker mention anything about it. You need to gather proof for Hardin to use it as a leverage against McNamara. Explore Wikis Community Central. Register Don't have an account? Edgar Hardin.

View source. History Talk I'm the Head Paladin of this chapter, and I think we might be able to help each other out. His even becoming Elder was highly questionable, seeing as how he was a Scribe. Typically, only Paladins are eligible. But an exception was made in his case, on account of him being a genius. Unfortunately, whatever scientific acumen he had didn't extend to tactics. Many of the senior paladins, myself included, advised him to fight a retreating action, but he refused to budge.

Said he almost "had it working". We never did find out exactly what he was talking about. When the perimeter was finally overrun, the Elder had simply vanished. Desperate times call for desperate measures, I guess. Name's Hardin. I don't know what the Elder talked to you about, but I can tell you this chapter is in trouble, and he's at the center of it.

Are you willing to listen to what I have to say? Every second we sit on our hands down here is another second that we're not fulfilling our sworn duty. We're safe, yes, but at what cost? We need to know what's going on out there.



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